Da Servant
Status
Our server is currently down at dogg.pvv.org:27015
It is only running AdminMod. StatsMe with PsychoStats have been installed but have been turned of to increase performance. See also the public statistics page.
In addition, a HonksBot may be visiting #DOGG-clan as ServerDOGG, announcing game events.
Server use guidelines (DRAFT)
The server is owned by Da DOGGz (DOGG), but also in use for The Merciful ([tm]) and stiGmata. The following guidelines should be followed at all times.
Mapcycle
The server is running a public mapcycle of the ClanBase ladder de_ maps:
- de_aztec
- de_cbble
- de_dust
- de_dust2
- de_inferno
- de_nuke
- de_prodigy
- de_train
This may be modified in the future.
Other available maps
In addition to the standard maps included with CS1.5, a number of custom maps have been installed. These maps will be played on special occations; for instance when we are bored of the standard map cycle, or during training.
Click on the name to download, or wait for the server to update you.
- aim_ak-colt
- aim_glock
- aim_headshot
- aim_map (15K)
- aim_map_usp
- de_clan1_mill (1.8M)
- de_clan2_fire (1.5M)
- fy_dustworld
- fy_iceworld2k
- fy_iceworld (56K)
- fy_pool_day
- ka_colosseum (1.3M)
- ka_construct (295K)
- ka_cse_knifetourney (3.7M)
- mini_dust2
- r6_arena (726K)
Configuration
The server is running in one of three available modes: Public, Public Fun, or ClanBase. The rules can be changed with the command 'admin_rules <public|pubfun|cb>'.
The signifficant differences have been highlighted in the table below.
public | pubfun | cb |
---|---|---|
pausable 0 allow_spectators 1 mp_autocrosshair 0 mp_autokick 1 mp_autoteambalance 1 mp_buytime 1.5 mp_c4timer 45 mp_fadetoblack 0 mp_flashlight 1 mp_footsteps 1 mp_forcecamera 0 mp_forcechasecam 0 mp_fraglimit 0 mp_freezetime 6 mp_friendlyfire 1 mp_friendly_grenade_damage 1 mp_hostagepenalty 2 mp_limitteams 1 mp_logfile 1 mp_logmessages 1 mp_mapvoteratio 0.6 mp_maxrounds 0 mp_roundtime 5 mp_startmoney 800 mp_timelimit 45 mp_tkpunish 1 sv_aim 0 sv_airaccelerate 10 sv_airmove 0 sv_cheats 0 sv_clienttrace 1 sv_gravity 800 sv_maxspeed 320 |
pausable 0 allow_spectators 1 mp_autocrosshair 0 mp_autokick 1 mp_autoteambalance 1 mp_buytime 1.5 mp_c4timer 45 mp_fadetoblack 0 mp_flashlight 1 mp_footsteps 1 mp_forcecamera 0 mp_forcechasecam 0 mp_fraglimit 0 mp_freezetime 0 mp_friendlyfire 0 mp_friendly_grenade_damage 0 mp_hostagepenalty 0 mp_limitteams 1 mp_logfile 1 mp_logmessages 1 mp_mapvoteratio 0.6 mp_maxrounds 0 mp_roundtime 5 mp_startmoney 16000 mp_timelimit 45 mp_tkpunish 1 sv_aim 0 sv_airaccelerate 10 sv_airmove 0 sv_cheats 0 sv_clienttrace 1 sv_gravity 800 sv_maxspeed 320 |
pausable 1 allow_spectators 1 mp_autocrosshair 0 mp_autokick 0 mp_autoteambalance 0 mp_buytime 0.25 mp_c4timer 35 mp_fadetoblack 0 mp_flashlight 1 mp_footsteps 1 mp_forcecamera 2 mp_forcechasecam 2 mp_fraglimit 0 mp_freezetime 6 mp_friendlyfire 1 mp_friendly_grenade_damage 1 mp_hostagepenalty 0 mp_limitteams 0 mp_logfile 1 mp_logmessages 1 mp_maxrounds 12 mp_roundtime 3 mp_startmoney 800 mp_timelimit 0 mp_tkpunish 0 sv_aim 0 sv_airaccelerate 10 sv_airmove 0 sv_cheats 0 sv_clienttrace 1 sv_gravity 800 sv_maxspeed 320 |
There are some additional configs available, with minor differences from those above. 'cbcharges' implement the ClanBase Charges Only rules, by setting 'mp_maxrounds 0' and 'mp_timelimit 20'. 'doggfun' is almost identical to 'pubfun', except that there is no autokicking for tk, no team balancing, and no teamlimits. So it is quite useful for training using odd teams on fun-maps.
AdminMod commands
The following table lists the various adminmod commands available on different access levels. A few important ones are highlighted.
Access Level | Commands Allowed |
---|---|
public commands |
admin_listmaps admin_nextmap admin_messagemode admin_nomessagemode admin_timeleft admin_userlist admin_version say currentmap say nextmap say timeleft |
1 |
admin_vote_restart say mapvote say rockthevote say vote <map> admin_vote_kick admin_vote_map <map> |
2 |
admin_cancelvote admin_denymap admin_restartround <seconds> say cancelvote say denymap admin_fraglimit admin_map <map> admin_startvote admin_timelimit |
4 |
admin_prematch admin_reload |
8 |
admin_pause admin_unpause admin_rules <cb|public|pubfun> admin_3xrs |
16 |
admin_pass admin_nopass |
32 |
admin_friendlyfire admin_gravity admin_teamplay admin_balance admin_autokick admin_buytime admin_c4timer admin_fadetoblack admin_flashlight admin_forcechasecam admin_freezetime admin_hpenalty admin_limitteams admin_maxrounds admin_playerid admin_roundtime admin_startmoney admin_teambalance admin_tkpunish admin_winlimit |
64 |
admin_chat admin_say admin_ssay admin_csay admin_psay |
128 |
admin_slap admin_slay admin_slayteam admin_kick |
256 |
admin_ban admin_unban |
512 |
admin_cfg admin_servercfg admin_hostname |
1024 | (unused) |
2048 |
admin_gag admin_ungag |
4096 | makes player immune to admin commands damage |
8192 |
admin_godmode admin_noclip admin_stack admin_teleport admin_userorigin admin_ct ( CS) admin_t (CS) admin_blue ( TFC) admin_green (TFC) admin_red (TFC) admin_yellow (TFC) admin_enableallweapons admin_enableequipment admin_enablemenu admin_enableweapon admin_restrictallweapons admin_restrictequipment admin_restrictmenu admin_restrictweapon admin_weaponscheck admin_fun admin_disco admin_llama admin_unllama admin_listspawn admin_movespawn admin_removespawn admin_spawn admin_footsteps |
16384 | flags this user name as a reserved nickname |
32768 | allow this user to use a reserved server spot |
65536 |
admin_rcon (use with caution) admin_execall admin_execclient admin_execteam |
Procedure for CW
The following list is a stepwise procedure for arranging a CW on the server.
Preparing the server
- Set the server password
admin_pass the-password
- Send a message to everyone, request non-players to log of
admin_csay green Everyone not playing the CW, please log off
- After a few minutes, kick all remaining non-players
admin_userlist
For each unwanted playeradmin_kick <id> The server is going privat for CW
Starting a level
- Load the correct map
admin_map <map>
- Now you are ready to start. After a few minutes warm-up,
warn the players, and load the ruleset.
admin_csay green Restart soon... admin_rules cb
This last command will initiate a 5 second restart, after which final preparations starts. - The Go Live procedure is to ask both teams if they are ready,
and wait for the confirmation.
admin_say Teams ready?
Then use the 3 x restart method to go live.admin_3xrs
The server will announce restart, do three restarts, and announce live. The match is now ON!!! - When the level ends, remember to take a screenshot of the final score, using whatever key you have bound to the 'screenshot' function.
- The same procedure is used for each level; load the correct map, and then load the ruleset, and then do the 3xRS procedure.
Cleaning up after CW
- When the match is finished, load the public ruleset:
admin_rules public
and reset the password:admin_nopass