Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog | |
Street Samurai's Catalog |
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Commlink-II | .3 | 8 000 | 2/48 hrs | 1 |
Commlink-IV | .3 | 18 000 | 3/48 hrs | 1.25 |
Commlink-VIII | .3 | 40 000 | 4/48 hrs | 1.5 |
Commlink-X | .3 | 60 000 | 5/48 hrs | 1.75 |
When inserted as part of a package with either a Radio Transceiver, Receiver, or Headware Telephone, the essence cost is halved.
This patented system is in use by military, governmental, and corporate security forces worldwide.
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Crypto Circuit HD | ||||
Level 1-4 | .1 | Level*10 000 | 6/36 hrs | 1 |
Level 5-7 | .1 | Level*20 000 | 6/36 hrs | 1.25 |
Level 8-9 | .1 | Level*30 000 | 8/36 hrs | 1.5 |
Level 10 | .1 | 500 000 | 9/36 hrs | 2 |
The Crypto Circuit causes no Essence Loss when inserted as a package with either a Radio, Radio Receiver, or Headware Telephone system.
The Crypto Circuit system is also available for non-cyberware communication equipment for 50 percent of the price.
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Hearing Amplification | .2 | 3 500 | 4/48 hrs | 1.25 |
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Internal Voice Mask | .1 | 7 000 | 6/48 hrs | 1 |
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Rangefinder | .1 | 2 000 | 8/48 | 1.5 |
Scramble Breaker HD | Essence Loss | Cost | Availability | Street Index |
---|---|---|---|---|
Level 1-4 | .2 | Level * 20 000 | 6/48 hrs | 1.5 |
Level 5-7 | .2 | Level * 40 000 | 8/48 hrs | 1.75 |
Level 8 | .2 | 600 000 | 10/48 hrs | 1.75 |
It causes only .1 Essence Loss when inserted as a package with either a Radio, Radio Receiver, or Headware Telephone.
The Scramble Breaker system is also available for non-cyberware communication equipment at half the listed price. The procedure for breaking a coded signal is identical to that used by a Data Codebreaker and Dataline Encryption System.
Scramble Breaker HD | Essence Loss | Cost | Availability | Street Index |
---|---|---|---|---|
Sound Filter | .2 | Level [1-5] * 10 000 | 6/48 hrs | 1.25 |
Scramble Breaker HD | Essence Loss | Cost | Concealability | Availability | Street Index |
---|---|---|---|---|---|
Sense Link | 2 | 300 000 | N/A | 2/5 days | 1 |
Internal Transmitter | .6 | 80 000 | N/A | 3/5 days | 1.5 |
Sense Link Receiver* | - | 90 000 | 3 | 6/72 hrs | 1 |
External Transmitter | - | 30 000 | 4 | 5/72 hrs | 1 |
External Recorder (without memory) | - | 1 500 | 6 | 4/48 hrs | 1 |
Scramble Breaker HD | Essence Loss | Cost | Concealability | Availability | Street Index |
---|---|---|---|---|---|
Video Link | .5 | 22 000 | N/A | 4/48 hrs | 1 |
Internal Transmitter | .4 | 4 500 | N/A | 6/48 hrs | 1 |
External Transmitter | - | 1 800 | 9 | 4/48 hrs | 1 |
External Recorder (without memory) | - | 75 | 7 | 4/48 hrs | 1 |
Essence Loss | Cost | Availability | Street Index | |
---|---|---|---|---|
Optical Magnification 1 | .2 | 2 500 | 4/48 hrs | 1 |
Optical Magnification 2 | .2 | 4 000 | 4/48 hrs | 1 |
Optical Magnification 3 | .2 | 6 000 | 4/48 hrs | 1 |
Electronic Magnification 1 | .1 | 3 500 | 4/48 hrs | 1 |
Electronic Magnification 2 | .1 | 7 500 | 4/48 hrs | 1 |
Electronic Magnification 3 | .1 | 11 000 | 4/48 hrs | 1.5 |
Type | Concealability | Ammo | Damage | Weight | Cost | Availability | Street Index |
---|---|---|---|---|---|---|---|
Hold-Out Pistol | 12* | 12 (Internal) | 4L (SA) | .3 | 250 | 8/7 days | 2 |
Light Pistol | 10* | 10 (Internal) | 6L (SA) | .75 | 650 | 8/7 days | 2 |
Machine Pistol | N/A | 10 (Internal) | 6L (BF) | .8 | 900 | 8/7 days | 2 |
SMG | 12* | 8 (Internal) | 6M (FA) | 1.25 | 1 800 | 8/7 days | 2 |
Heavy Pistol | N/A | 6 (Internal) | 9M (SA) | 2.0 | 800 | 8/7 days | 2 |
Shotgun | N/A | 4 (Internal) | 8S (SA) | 2.25 | 1 200 | 8/7 days | 2 |
Boosted Reflexes | Essence Loss | Reaction | Initiative | Cost | Availability | Street Index |
---|---|---|---|---|---|---|
Level 1 | .5 | - | +1D6 | 15 000 | 1 | |
Level 2 | 1.25 | +1 | +1D6 | 40 000 | 1.25 | |
Level 3 | 2.8 | +2 | +2D6 | 90 000 | 1.5 |
New Biofiber technology allows the permanent grafting of skill responses to an existing organic neuromuscular system. A Skill Hardwire can replicate any active, non-knowledge/information-based skill. Once installed, the Skill Hardwire is permanent and should never need maintenance within the user's lifetime.
Skill Hardwire | Essence Loss | Cost | Availability | Street Index |
---|---|---|---|---|
Level 1-4 | .2*Rating | Rating*5 000 | 3/24 hrs | 1 |
Level 5-8 | .25*Rating | Rating*50 000 | 3/24 hrs | 1.25 |
Level 9-10 | .3*Rating | Rating*500 000 | 3/24 hrs | 1.5 |
Damage | Cost | Availability | Street Index | |
---|---|---|---|---|
Improved Hand Razor | (Str+2)L | 8 500 | 6/72 hrs | 1 |
Taken from the pages of Jens-Arthur Leirbakk |