Tarriot NPC Neutral Evil 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Ranger4 Wizard5 Ancestral Avenger8 136000 Elf M 5' 3 inches 115 pounds Low-light
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
17 153000 195 M Lavender Silver, Shoulder-length
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
Str
Strength
20 +5

Dex
Dexterity
24 +7

Con
Constitution
16 +3

Int
Intelligence
18 +4

Wis
Wisdom
16 +3

Cha
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
113






Walk 30'
AC
Armour Class
26 = +10 + +6 + +10 + 0 + 0
+

15 -2 +8
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+7 = +7 + 0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+14/+9/+4
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
AppraiseINT6=4
+2.0
+0
BalanceDEX5=7
+0.0
+-2
BluffCHA2=2
+0.0
+0
ClimbSTR10=5
+7.0
+-2
ConcentrationCON15=3
+12.0
+0
Craft (Untrained)INT4=4
+0.0
+0
DiplomacyCHA4=2
+0.0
+2
Disable DeviceINT6=4
+2.0
+0
DisguiseCHA2=2
+0.0
+0
Escape ArtistDEX6=7
+1.0
+-2
ForgeryINT4=4
+0.0
+0
Gather InformationCHA2=2
+0.0
+0
HealWIS10=3
+7.0
+0
HideDEX9=7
+4.0
+-2
InnuendoWIS5=3
+2.0
+0
IntimidateCHA2=2
+0.0
+0
Intuit DirectionWIS8=3
+5.0
+0
JumpSTR5=5
+2.0
+-2
Knowledge (Ancient History)INT8=4
+4.0
+0
Knowledge (Arcana)INT10=4
+6.0
+0
Knowledge (Nature)INT6=4
+2.0
+0
Knowledge (Underdark)INT14=4
+10.0
+0
ListenWIS10=3
+3.0
+4
Mimic VoiceCHA2=2
+0.0
+0
Move SilentlyDEX12=7
+7.0
+-2
Open LockDEX9=7
+2.0
+0
PerformCHA2=2
+0.0
+0
RideDEX9=7
+2.0
+0
Ritual CastingCON5=3
+0.0
+2
SapperSTR5=5
+0.0
+0
ScryINT6=4
+2.0
+0
SearchINT6=4
+0.0
+2
Sense MotiveWIS14=3
+11.0
+0
SpellcraftINT8=4
+4.0
+0
SpotWIS14=3
+7.0
+4
SwimSTR8=5
+3.0
+0
TumbleDEX7=7
+2.0
+-2
Urban LoreWIS3=3
+0.0
+0
Use Psionic DeviceCHA2=2
+0.0
+0
Use RopeDEX9=7
+2.0
+0
Wilderness LoreWIS10=3
+7.0
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+14 = +11 + +3 + 0
+ 0
+
Reflex
Dexterity
+11 = +4 + +7 + 0
+ 0
+
Will
Wisdom
+16 = +11 + +3 + +2
+ 0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+19/+14/+9 = +14/+9/+4
+ +5 + 0
+
+
RANGED
ATTACK BONUS
+21/+16/+11 = +14/+9/+4
+ +7 + 0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+19/+14/+9
1d3+5
20/x2

*Sword +3 (Great)
TOTAL ATTACK BONUSDAMAGECRITICAL
+22/+17/+12
2d6+10
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Both
0'
S
L


*Celestial Armor +1
TYPEARMOR BONUSMAX DEX BONUS

+6
+8
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
-2
15


Chain shirt (Clothborn)
TYPEARMOR BONUSMAX DEX BONUS

+4
+8
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
0
5

AMMUNITION

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PCGen template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to OdGregg@bigpond.com

EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Celestial Armor +1
Y
1.0
15.0
25300
Potion (Protection from Elements/Fire)
N
1.0
0.0
750
Chain shirt (Clothborn)
N
1.0
10.0
9250
Ring +3 (Protection)
Y
1.0
0.0
18000
Potion (Protection from Elements/Acid)
N
1.0
0.0
750
Sword +3 (Great)
Y
1.0
15.0
18350
Potion (Protection from Elements/Electricity)
N
1.0
0.0
750
TOTAL WEIGHT CARRIED 30.0 lbs
WEIGHT ALLOWANCE
Light 133.0 Medium 266.0 Heavy 400.0
MONEY

COMPANIONS

MAGIC

PROFICIENCIES
Armor Spikes; Axe (Throwing); Battleaxe; Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Cutlass; Dagger; Dart; Falchion; Flail (Heavy); Flail (Light); Gauntlet; Gauntlet (Spiked); Glaive; Greataxe; Greatclub; Guisarme; Halberd; Halfspear; Hammer (Light); Handaxe; Hurler; Javelin; Lance (Heavy); Lance (Light); Liqui-Jet; Longbow; Longbow (Composite); Longspear; Mace (Heavy); Mace (Light); Maul; Morningstar; Pick (Heavy); Pick (Light); Quarterstaff; Ranseur; Rapier; Saber; Sap; Scimitar; Scythe; Shieldbash; Shortbow; Shortbow (Composite); Shortspear; Sickle; Sickle (Stone); Sling; Spike Shooter; Sword (Broad); Sword (Great); Sword (Long); Sword (Short); Trident; Unarmed Strike; War Cleaver; Warhammer
PROHIBITED

LANGUAGES
Common, Elven, Literacy
SPECIAL ABILITIES
Immunity to sleep,save +2 vs enchantment spells,Automatic Search check if within 5' of secret/concealed door,Favored Enemy)Fey),Summon Familiar,Underground Tracking,Poison Resistance,Overcome Spell Resistance,Spider Bane,Webwalking,Drowing Change,Drow Bane +3/+3d6
FEATS
NAME DESCRIPTION
Alertness+2 on Listen and Spot checks
AmbidexterityYou ignore all penalties for using your off-hand
Armor Proficiency (Heavy)You are proficient with heavy armor
Armor Proficiency (Light)You are proficient with light armor
Armor Proficiency (Medium)You are proficient with medium armor
Empower SpellAll variable, numeric effects of an empowered spell are increased by one half. Spell is two level slots higher.
Iron Will+2 bonus on all Will checks.
Martial Weapon ProficiencyYou attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Maximize SpellAll variable numeric effects of a spell are maximized. Spell is 3 level slots higher.
Power AttackOn your action before making an attack, subtract up to your base attack bonus from attack rolls and add that value to your damage rolls.
Quicken SpellYou can cast the spell as a free action (only once per round). Spell is 4 level slots higher.
Scribe ScrollYou can scribe a scroll.
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.
Silent SpellYou can cast a spell using no verbal components. Spell is one level slot higher. Does not affect Bard spells.
Simple Weapon ProficiencyYou are proficient with all simple weapons. Non-proficiency suffers -4 to hit.
TrackUse the wilderness lore skill to track
Two-Weapon FightingYour penalties for fighting with two weapons are reduced by 2.


TOTAL ATTACK BONUSDAMAGECRITICAL


/x
HANDRANGETYPESIZESPECIAL PROPERTIES






Ranger Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0 0 0
SPELL DC 13 14 15 16 17 18 19 20 21 22
NAME SCHOOL EFFECT RANGE CASTING TIME DURATION COMPs SAVE SR
LEVEL 1
Adhere to Wood
Transmutation
You
Personal
1 action
Concentration
V S M
Fortitide negates (harmless)
Yes (harmless)
Alarm
Abjuration
25' radius
Close
1 action
2 hours/level (D)
V S F DF
None
No
Animal Friendship
Enchantment
one animal
Close
1 action
Instantaneous
V S M
Will negates
Yes
Camouflage
Transmutation
You
Personal
1 action
10 minutes/level
V S
None
No
Chameleon Skin
Illusion
You
Personal
1 action
1 hour/level (D)
S F
None
No
Chill/Warmth
Transmutation
one creature or object
Touch
1 action
Special
V
Will negates (harmless,object)
Yes (harmless,object)
Clean
Transmutation
object or person touched
Touch
1 action
Instantaneous
V S
Reflex negates (harmelss)
Yes (harmless)
Delay Poison
Conjuration
creature touched
Touch
1 action
1 hour/level
V S DF
Fortitude negates (Harmless)
Yes (Harmless)
Detect Animals or Plants
Divination
Quarter Circle
Long
1 action
Concentration up to 10 minutes/level (D)
V S
None
No
Detect Snares and Pits
Divination
Quarter Circle
60 feet
1 action
Concentration up to 10 minutes/level (D)
V S
None
No
Dowsing
Divination
special
Personal
1 full round
Concentration
S M
None
No
Entangle
Transmutation
Plants in 40' radius
Long
1 action
1 minute/level
V S DF
Reflex
No
Forager's Blessing
Divination
One elf per level
Touch
1 action
1 hour/level (D)
V S DF
Will negates (harmless)
Yes (harmless)
Handfire
Evocation
Creature touched
Touch
1 action
Instantaneous
V S
None
Yes
Hunter's Mercy
Transmutation
You
Personal
1 action
See Text
V S
None
No
Low-Light Vision
Transmutation
Creature touched
Touch
1 action
1 hour/level
V S
None
Yes (harmless)
Magic Fang
Transmutation
Living creature touched
Touch
1 action
1 minute/level
V S DF
Will negates (Harmless)
Yes (Harmless)
Minor Symbol of Divinity
Abjuration
5ft/level
Touch
2 rounds
1 day/level
V S DF
None
No
Naturewatch
Necromancy
Quarter circle emanating from you to the extreme of the range
Close
1 action
10 minutes/level
S
None
No
Pass without Trace
Transmutation
One creature/level touched
Touch
1 action
10 minutes/level
V S DF
Will negates (Harmless)
Yes (Harmless)
Rabbit Feet
Transmutation
You
Personal
1 action
1 minute/level (D)
S F/DF
None
No
Ram's Might
Transmutation
You
Personal
1 action
1 minute/level
V S
None
No
Read Magic
Universal
You
Personal
1 action
10 minutes/level
V S F
None
No
Resist Elements
Abjuration
Creature touched
Touch
1 action
1 minute/level
V S DF
None
Yes
Shade's Sight
Divination
one creature
Touch
1 action
10 minutes/level (D)
S M
Will negates (harmless)
Yes (harmless)
Smell of Fear
Transmutation
Creature touched
Touch
1 action
1 minute/level
V S
Will negates
Yes
Spark
Evocation
one flammable object
Close
1 action
Instantaneous
V S
Reflex negates (object)
Yes (object)
Speak with Animals
Divination
You
Personal
1 action
1 minute/level
V S
None
No
Speed Swim
Transmutation
One creature
Close
1 action
1 minute/level
V S F
Yes (harmless)
Yes (harmless)
Stalking Brand
Transmutation
Creature touched
Touch
1 action
1 day/level
V S
None
Yes
Steal Sleep
Enchantment
one creature
Close
1 action
Instantaneous
V S
Will negates (harmless)
Yes (harmless)
Summon Nature's Ally I
Conjuration
One summoned creature
Close
1 full round
1 round/level
V S DF
None
No
Surefoot
Abjuration
You
Personal
1 action
10 minutes/level
V S
None
No
Towering Oak
Illusion
You
Personal
1 action
3 rounds/level
V S
None
No
Wizard Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 4,3,2,1 0
SPELL DC 14 15 16 17 18 19 20 21 22 23
NAME SCHOOL EFFECT RANGE CASTING TIME DURATION COMPs SAVE SR
LEVEL 0
Acid Splash
Conjuration
One missile of acid
Close
1 action
Instantaneous
V S
None
Yes
Arcane Mark
Universal
one mark
0 ft
1 action
Permanent
V S
None
No
Chill/Warmth
Transmutation
one creature or object
Touch
1 action
Special
V
Will negates (harmless,object)
Yes (harmless,object)
Clean
Transmutation
object or person touched
Touch
1 action
Instantaneous
V S
Reflex negates (harmelss)
Yes (harmless)
Dancing Lights
Evocation
up to 4 lights within 10' radius
Medium
1 action
1 minute
V S
None
No
Daze
Enchantment
One person
Close
1 action
1 round
V S M
Will negates
Yes
Detect Magic
Universal
Quarter Circle
60 feet
1 action
Concentration up to 1 minute/level (D)
V S
None
No
Detect Poison
Divination
one creature object or 5' cube
Close
1 action
Instantaneous/10 minutes per target HD
V S
None
No
Detect Precious Metals
Divination
Quarter Circle
60 feet
1 action
Concentration up to 5 minutes/level (D)
V S
None
No
Detect Temporal Disturbance
Universal
Quarter circle emanating from caster to the extreme of the range.
60 feet
1 action
Concentration, up to 1/minute/level (D)
V S
None
No
Devlin's Barb
Conjuration
1 arrow, bolt, bullet or sling stone
Personal
1 action
1 minute/level
V S
None
No
Disrupt Undead
Necromancy
Ray
Close
1 action
Instantaneous
V S
None
Yes
Distort Shadow
Transmutation
one shadow
Close
1 action
10 minutes/level (D)
S
Will negates (harmless)
Yes (harmless)
Distraction
Enchantment
One Person
25 ft +2 ft./level
1 action
1 round
S M
Will negates
Yes
Dowsing
Divination
special
Personal
1 full round
Concentration
S M
None
No
Electric Jolt
Evocation
One creature or object
Close
1 action
Instantaneous
V S
None
Yes
Enchanting Flavor
Transmutation
1 meal
Touch
1 round
Instantaneous
V S M
None
No
Enumerate
Divination
10ft radius
Close
1 action
Instantaneous
S
None
No
Flare
Evocation
Burst of light
Close
1 action
Instantaneous
V
Fortitude negates
Yes
Ghost Sound
Illusion
Illusory sounds
Close
1 action
1 round/level (D)
V S M
Will disbelief
No
Launch Bolt
Transmutation
One crossbow bolt in your possession
Medium
1 action
Instantaneous
V S
None
No
Light
Evocation
Object touched
Touch
1 action
10 minutes/level (D)
V M DF
None
No
Mage Hand
Transmutation
Nonmagical, unattended object weighing up to 5lb
Close
1 action
Concentration
V S
None
No
Mending
Transmutation
One object of up to 1 pound
10 feet
1 action
Instantaneous
V S
Will negates (Harmless object)
Yes (Harmless object)
Mental Alarm
Divination
1 creature/level (max 8 creatures)
Close (25 ft. + 5 ft./2 levels)
1 action
1 hour/level
S
None
No
Minor Ward
Abjuration
Object touched or up to 20 sq. ft.
Touch
10 minutes
1 day/level
V S M
See text
Yes (object)
Open/Close
Transmutation
Portal or object that can be opened or closed
Close
1 action
Instantaneous
V S F
Will negates (object)
Yes (object)
Prestidigitation
Universal
Special
10 feet
1 action
1 hour
V S
None
No
Quick Sober
Transmutation
one creature or self
Touch
1 full round
Instantaneous
V S
Fortitude negates (harmless)
Yes (harmless)
Ray of Frost
Conjuration
Ray
Close
1 action
Instantaneous
V S
None
Yes
Read Magic
Universal
You
Personal
1 action
10 minutes/level
V S F
None
No
Repair Minor Damage
Transmutation
Repair 1 point of damage to a construct
Touch
1 action
Instantaneous
V S
None
Yes (harmless)
Resistance
Abjuration
Creature touched
Touch
1 action
1 minute
V S M DF
Will negates (Harmless)
Yes (Harmless)
Silent Portal
Illusion
Any single portal
Close
1 action
1 hour/level
S
Will negates (object)
Yes (object)
Sneeze
Enchantment
one creature
Close
1 action
1 round
S M
Fortitude negates
Yes
Spark
Evocation
one flammable object
Close
1 action
Instantaneous
V S
Reflex negates (object)
Yes (object)
Steal Sleep
Enchantment
one creature
Close
1 action
Instantaneous
V S
Will negates (harmless)
Yes (harmless)
LEVEL 1
Change Self
Illusion
You
Personal
1 action
10 minutes/level (D)
V S
Will negates
No
Color Spray
Illusion
Cone
Close
1 action
Instantaneous
V S M
Will negates
Yes
Corrosive Grasp
Conjuration
Up to 1 creature/level
Touch
1 action
Instantaneous
V S
None
Yes
Expeditious Retreat
Transmutation
You
Personal
1 action
1 minute/level (D)
V S
None
No
Jump
Transmutation
Creature touched
Touch
1 action
1 minute/level (D)
V S M
None
Yes
Magic Missile
Evocation
Up to 5 targets within 15'
Medium
1 action
Instantaneous
V S
None
Yes
Mount
Conjuration
One mount
Close
1 full round
2 hours/level
V S M
None
No
True Strike
Divination
You
Personal
1 action
See text
V F
None
No
LEVEL 2
Continual Flame
Evocation
object
Touch
1 action
Permanent
V S M
None
No
Endurance
Transmutation
Creature touched
Touch
1 action
1 hour/level
V S DF
Willnegates (Harmless)
Yes
Fox's Cunning
Transmutation
Increase intelligence by 1d4+1
Touch
1 action
1 hour/level
V S M/DF
Will negates (harmless)
Yes (harmless)
Intoxicate
Transmutation
one creature
Close
1 action
10 minutes/level
V S M
Fortitude negates
Yes
Knock
Transmutation
One door, box or chest with an area of up to 10 sq ft/level
Medium
1 action
None
V
None
No
Levitate
Transmutation
You or one willing creature or object
Personal or Close
1 action
10 minutes/level (D)
V S F
None
No
See Invisibility
Divination
Cone
Medium
1 action
10 minutes/level (D)
V S M
None
No
LEVEL 3
Protection from Elements
Abjuration
Creature touched
Touch
1 action
24 hours
V S
None
Yes
Tarriot
Elf
RACE
195
AGE
5' 3 inches
HEIGHT
115 pounds
WEIGHT
Lavender
EYE COLOR
Black
SKIN COLOR
Silver
HAIR COLOR
Shoulder-length
HAIR LENGTH

PHOBIAS
Intense
PERSONALITY TRAITS
Slow death of drow
INTERESTS
Forceful but abrupt,
Spoken Style
Description

Home
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Biography