Smithing: max mods seem to be (+9,+9) [DV+3/DV+6,0/PV+4] chance to improve non-weapons above max: 1/(4DV) , 1/(4PV) Drowning: Chance not to drown = items+luck-curse where items = {ring of the fish, armor of the sea} give (100%,80%,60%) waterbreathing fully bypasses this catlord: first some weird stuff, prolly setting coords hostility: catskilled=0, catskilled<4 or catskilled>=5 +10hp for each cat killed +1 level for each 25 cats killed (max level 20) wands of far slaying: (2,3,4) * pp + level + 30 seems right, damage is 1d6 statmodifying items: there seem to be X different versions of items that by default give +X to a stat at least there are 4 different bracers of toughness, 10 different black torcs and 12 different gogs 42 teleports required for descending the dusty dungeons. use teleport traps far away from the stairs. 250 teleports are required if you use the teleport effect from the stairs. 2000 turns required for librarian to talk. during this time you must not fail any stealth checks or talk to anyone except the librarian (while inside the library) this means: have 100 stealth before you enter characters with the raven starsign get the rune-covered trident at level 16 others get it at level 36 when entering darkness there's a chance to get the warning about grues. doomed characters get killed on the next move in darkness 1 of 50 times. other than that there are no effects. when the chaos orbs are used they corrupt for the following amounts: mana: 5000 air: 500 fire: 300 water: 600 earth: 300 wearing the elemental gauntlets *halves* this for all orbs and is strongly recommended dipping in potions of raw chaos will not make wands of wishing or rings of djinni summoning dipping wands: booze: 2d2 1d3 1d2 boost mana: 3d3 2d3 1d3 mana: 3d4 2d4 1d4 reading: scroll of charging: 3d3 2d3 1d3 scroll of chaos resistance: 100d30 100d10 -100d5 scroll of danger: 1d2 2d2 3d2 scroll of peace: 3d2 2d2 1d2 drinking: potion of cure corruption: 50d30 50d10 -50d5 eating: pepper petal: 6d10 3d8 3d4 using: spenseweed: 5d4+20 3d6+3 1d6