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This document may be distributed freely as long as its contents remains
unaltered. Having read, and liked, Nomads of the Nine Nations from Iron Crown Enterprises, I wrote a short review on it. I haven't played it, though. This book is one in a series of sourcebooks for ICE's fantasy world 'Shadow World'. |
Although I generally liked what it had to say about surrounding cultures, I
feel the Ghagians were a bit off - they seemed too artificial to me (in fact,
they reminded me alot of A*&D). I get the feeling they are more or less
omnipotent (in that they seem to be able to hinder people from entering their
cities with great ease) and one-dimensional (mainly because of the alignment-
thing) and that there is too little (read:no) background on them.
Where do they come from, why is their culture so weird, etc. I feel that when
you put something like this into an otherwise 'normal' environment, you have an
obligation to give some hint as to their origins and motivations.
It could also have been a bit more specific as to the motivations and goals
of the Shoneb Empire, since this seems to be a very handy source of aggression
for a GM to resort to.
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